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U

updateBackgroundText(String) - Method in class snakeprogram.SnakeFrame
 
updateBackgroundText(String) - Method in class snakeprogram3d.SnakeFrame
Sets the background text after it has been automatically determined.
updateCursor(double, double, double) - Method in class snakeprogram3d.display3d.InteractiveView
Recieves a coordinate in image space and coverts it to the scene space,moves the cursor to that location.
updateCursor(double, double, double) - Method in class snakeprogram3d.display3d.ThreeDSnake
Moves the 'cursor', which is a sphere.
updateDisplay(int) - Method in class snakeprogram3d.display3d.InteractiveView
Updates the XY plane displayed
updateDisplay() - Method in class snakeprogram3d.SnakeModel
Updates both displays.
updateForegroundText(String) - Method in class snakeprogram.SnakeFrame
 
updateForegroundText(String) - Method in class snakeprogram3d.SnakeFrame
Sets the foreground text after it has been automatically determined.
updateFrame() - Method in class snakeprogram3d.SnakeBufferedImages
Updates the image data for the volume displays.
updateFrame() - Method in class snakeprogram3d.SnakeModel
 
updateGeometry() - Method in class snakeprogram3d.display3d.PolyLine
updates the geometry of snakes, not safe if there are zero points.
updateGeometry() - Method in class snakeprogram3d.SnakeBufferedImages
 
updateImagePanel() - Method in class snakeprogram.SnakeImages
 
updateImagePanel() - Method in class snakeprogram3d.SnakeImages
 
updateImagePanel() - Method in class snakeprogram3d.SnakeModel
Updates the image panel and relevant properties.
updateImageTitle() - Method in class snakeprogram.SnakeFrame
 
updateImageTitle() - Method in class snakeprogram3d.SnakeFrame
updates the title to show the name of the image.
updateMousePosition(double, double) - Method in class snakeprogram.SnakeImages
This is used for following the mouse it requres the image coordinates
updateMousePosition(double, double) - Method in class snakeprogram3d.SnakeImages
This is used for following the mouse it requres the image coordinates
updatePick(PickResult[], MouseEvent, boolean) - Method in class snakeprogram3d.display3d.InteractiveView
Use the PickResults to find the point on the plane that the pick result occured over.
updatePick(PickResult[], MouseEvent, boolean) - Method in class snakeprogram3d.display3d.ThreeDSnake
Find the coordinates of an intersection for a mouse event and a displayed object.
updateProgressBar(int) - Method in class snakeprogram.SnakeFrame
 
updateProgressBar(int) - Method in class snakeprogram3d.SnakeFrame
Sets the value of the progress bar.
updateSnakePositions() - Method in class snakeprogram3d.display3d.InteractiveView
The polylines are backed by a snake but their geometry is based on a different object so they need to be updated after the snake deforms.
updateSnakePositions() - Method in class snakeprogram3d.display3d.ThreeDSnake
 
updateStackProgressionLabel(int, int) - Method in class snakeprogram.SnakeFrame
 
updateStackProgressionLabel(int, int, int, int) - Method in class snakeprogram3d.SnakeFrame
Updates the display of the current slice and frame.
updateThreeDDisplay() - Method in class snakeprogram3d.SnakeModel
updates the snakes positions, should be called from the PROC thread.
updateYZPosition() - Method in class snakeprogram3d.display3d.InteractiveView
Updates the position of the yz plane according to the current index.
updateZXPosition() - Method in class snakeprogram3d.display3d.InteractiveView
Updates the position of the zx plane according to the current index.
USER_REAL - Variable in class snakeprogram3d.SnakeBufferedImages
toggled by model

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