Design (DES) -For a syllabus or more detailed course information, please contact the department at 610-758-3298.
Course Listings
Course# Course Title (Credit Hours) CRN Day/Time Location Session Instructor
| 3-010/ART 3-010 | Design Foundations I (3) | 20011 | M/T/W 12-4:00pm | CU 208 | First | Travers |
| 4-010/ART 4-010 | Design Foundations II (3) | 20159 | M/T/W 9:00am-1:00pm | CU 104 | Second | Sincavage |
| 5-010 | Digital Foundation (3) | 20226 | M/T/W 2-4:00pm | WB 242 | Second | Travers |
| 70-010 | Web Design I (3) | 20228 | M/W 5-8:00pm | WB 242 | First | Staff |
| 196-010/Thtr 196-010 | Introduction to Fashion Design (4) | 20062 | M/W 9:00am-12:00pm | WB 123E | First | Hoelscher |
| 197-010 | 3D Computer Modeling for Design (3) | 20064 | Th 5-10:00pm | WB 242 | First | Doty |
Course Descriptions
3/ART 3. Foundation Design I: An introduction to the basic elements and principles of design. Course involves use of various materials to solve 2-D design problems in studio and computer lab. Required for all majors in department. HU
4/ART 4. Design Foundations II: An introduction to the basic elements and principles of design. Course involves use of various materials to solve 3-D design problems in studio and computer lab. Problem solving in variety of materials for 3-D design including assemblages, models, constructions, and conceptual forms. Required for all majors in department. HU
5. Digital Foundation: Introduction to a variety of 2-D and 3-D software applications for digital design. Students will acquire a basic understanding of digital image manipulation, graphic layout tools, 2-D CAD techniques, and 3-D rendering. ND
70. Web Design I: Introduction to the design and fabrication of web pages.
Students will learn how to create pages using HTML
and web fabrication software, with an emphasis on aesthetic
and structure. ND
196. Introduction to Fashion Design: Fashion design and illustration for the beginning student. Principles and basic elements of design, rendering the figure and fabrics, basic garment contstruction and patterning. Projects will integrate fashion theory in the exploration of art and fashion, nature and fashion, and fashion as a symbol of culture. Lab hours will cover basic sewing and patterning skills, textiles and the vocabulary of garment construction.
197. 3D Computer Modeling for Design: This course serves as an introduction to three dimensional computer modeling for art and design. We will be using Rhino 4.0 in conjunction with other design software. The emphasis will be on developing three dimensional form as a design and communication tool. Techniques covered include both surface and solid modeling techniques, creating continuous tangent surfaces, how to break down complex forms so that they can be modeled efficiently, how to create 2d drawings from your models, rendering basics, as well as how to create and analyze STL files for rapid prototyping.